RPM v1.7
Update 1-04-18
-This update requires Fusion 2.5 Build 290 or higher, because...
-Many of the Player Attributes functions are now integrated into the Player Mask object as Flags, to take advantage of new features recently added to Fusion. The Engine and Animation Control Widget also has moved various functions to flags
All functions that have been moved are labeled with "REPLACE" if you previously used this function. Later updates will fill in these attributes with new features without having to make more widgets due to the Alt.Value limits.
-For compatability reasons (i.e. your Fusion build is below 290), RPM v1.6.02 is included, which does not use the new Flags.
-The RPM Character files have been updated to use these Flags.
-All of the widget functions have been transferred from behaviors into the main Event Editor screen ,to avoid any potential mis-calculations due to a previous error found with the Position Limiter in the Engine Widget
-"Target FPS" has been renamed "Game Speed" in the Engine Widget
-Added "Sprite Offset X" and "Sprite Offset Y" to the Engine Widget. Use this feature to reposition the player sprite manually around the player mask.
-Fixed an issue where the camera would shake if the player was on a moving platform near the edge of the frame.
Files
Get RPM - Rage's Platformer Movement Plus
RPM - Rage's Platformer Movement Plus
Platformer Movement for Clickteam Fusion 2.5
Status | Released |
Category | Assets |
Author | Elsian |
Genre | Platformer |
Tags | 2D, Characters, clickteam, engine, fusion, Game engine, movement, Multiplayer, platform |
More posts
- RPM Plus v2.3.01Nov 06, 2020
- RPM Plus v2.3Oct 17, 2020
- RPM Plus v2.2b (Hotfix)Jun 18, 2020
- RPM Plus v2.2a (Hotfix)Jun 16, 2020
- RPM Plus v2.2Jun 16, 2020
- RPM Plus v2.1.01aFeb 17, 2020
- RPM Plus v2.1.01Feb 15, 2020
- RPM - Super Basic EditionFeb 14, 2020
- RPM Plus v2.1Feb 09, 2020
- RPM Plus v2.0.01Apr 13, 2019
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